Rotate the turtles
's headings to the right of angle
degrees.
right(turtles, angle)
# S4 method for agentMatrix,numeric
right(turtles, angle)
AgentMatrix
object representing the moving agents
.
Numeric. Vector of angles in degrees by which to rotate the turtles
'
headings. Must be of length 1 or of length turtles
.
AgentMatrix
representing the turtles
with updated heading
values.
If a given angle
value is negative, then the turtle rotates to the left.
Wilensky, U. 1999. NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University. Evanston, IL.
w1 <- createWorld(minPxcor = 0, maxPxcor = 4, minPycor = 0, maxPycor = 4)
t1 <- createTurtles(n = 10, world = w1)
of(agents = t1, var = "heading")
#> [1] 215.76612 221.32213 245.00263 287.72816 89.67886 141.06370 220.98274
#> [8] 299.46531 126.33135 22.58025
t1 <- right(turtles = t1, angle = 180)
of(agents = t1, var = "heading")
#> [1] 35.76612 41.32213 65.00263 107.72816 269.67886 321.06370 40.98274
#> [8] 119.46531 306.33135 202.58025