Rotate the turtles's headings to the right of angle degrees.

right(turtles, angle)

# S4 method for agentMatrix,numeric
right(turtles, angle)

Arguments

turtles

AgentMatrix object representing the moving agents.

angle

Numeric. Vector of angles in degrees by which to rotate the turtles' headings. Must be of length 1 or of length turtles.

Value

AgentMatrix representing the turtles with updated heading values.

Details

If a given angle value is negative, then the turtle rotates to the left.

References

Wilensky, U. 1999. NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University. Evanston, IL.

Author

Sarah Bauduin

Examples

w1 <- createWorld(minPxcor = 0, maxPxcor = 4, minPycor = 0, maxPycor = 4)
t1 <- createTurtles(n = 10, world = w1)
of(agents = t1, var = "heading")
#>  [1] 215.76612 221.32213 245.00263 287.72816  89.67886 141.06370 220.98274
#>  [8] 299.46531 126.33135  22.58025
t1 <- right(turtles = t1, angle = 180)
of(agents = t1, var = "heading")
#>  [1]  35.76612  41.32213  65.00263 107.72816 269.67886 321.06370  40.98274
#>  [8] 119.46531 306.33135 202.58025