Rotate the turtles
's headings to the right of angle
degrees.
right(turtles, angle)
# S4 method for agentMatrix,numeric
right(turtles, angle)
AgentMatrix
object representing the moving agents
.
Numeric. Vector of angles in degrees by which to rotate the turtles
'
headings. Must be of length 1 or of length turtles
.
AgentMatrix
representing the turtles
with updated heading
values.
If a given angle
value is negative, then the turtle rotates to the left.
Wilensky, U. 1999. NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University. Evanston, IL.
w1 <- createWorld(minPxcor = 0, maxPxcor = 4, minPycor = 0, maxPycor = 4)
t1 <- createTurtles(n = 10, world = w1)
of(agents = t1, var = "heading")
#> [1] 147.17481 28.50498 188.62080 164.09836 106.26937 20.80694 265.68933
#> [8] 130.64239 110.76797 147.98420
t1 <- right(turtles = t1, angle = 180)
of(agents = t1, var = "heading")
#> [1] 327.174813 208.504983 8.620805 344.098363 286.269369 200.806941
#> [7] 85.689325 310.642390 290.767968 327.984195