HEAD
Report the agents
values for the requested variable.
of(world, agents, var)
# S4 method for missing,agentMatrix,character
of(agents, var)
# S4 method for worldMatrix,matrix,missing
of(world, agents)
# S4 method for worldArray,matrix,character
of(world, agents, var)
WorldMatrix
or worldArray
object.
Matrix (ncol
= 2) with the first column pxcor
and the second
column pycor
representing the patches
coordinates, or
Character. Vector of the names of the selected agents
variables.
If agents
are patches
and the world
is a
worldMatrix
object, var
must not be provided. If
agents
are patches
and the world
is a
worldArray
object, var
is the name of the layers to
use to define the patches
values. If agents
are turtles
, var
is some of
the turtles
' variable and can be any of the variables created
when turtles
were created,
as well as any variable created with turtlesOwn()
.
Vector of values for the agents
if one variable is
requested. The class depends
of the variable class. The order of the vector follows the order
of the agents
, or
world
must be provided only if agents
are patches
.
Wilensky, U. 1999. NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University. Evanston, IL.
# Patches
w1 <- createWorld(
minPxcor = 0, maxPxcor = 4, minPycor = 0, maxPycor = 4,
data = 1:25
)
of(world = w1, agents = patch(w1, c(0, 0), c(4, 0)))
#> [1] 1 21
# Turtles
t1 <- createTurtles(n = 10, coords = randomXYcor(w1, n = 10))
of(agents = t1, var = "heading")
#> [1] 46.22797 250.01927 279.96067 104.05308 83.98745 236.38700 199.69832
#> [8] 192.16767 315.22501 323.43489
Report the agents
values for the requested variable.
of(world, agents, var)
# S4 method for missing,agentMatrix,character
of(agents, var)
# S4 method for worldMatrix,matrix,missing
of(world, agents)
# S4 method for worldArray,matrix,character
of(world, agents, var)
WorldMatrix
or worldArray
object.
Matrix (ncol
= 2) with the first column pxcor
and the second
column pycor
representing the patches
coordinates, or
`AgentMatrix` object representing the moving `agents`.
Character. Vector of the names of the selected agents
variables.
If agents
are patches
and the world
is a
worldMatrix
object, var
must not be provided. If
agents
are patches
and the world
is a
worldArray
object, var
is the name of the layers to
use to define the patches
values. If agents
are turtles
, var
is some of
the turtles
' variable and can be any of the variables created
when turtles
were created,
as well as any variable created with turtlesOwn()
.
Vector of values for the agents
if one variable is
requested. The class depends
of the variable class. The order of the vector follows the order
of the agents
, or
`Dataframe` (`ncol` = `length(var)`, `nrow` = `NLcount(agents)`)
Matrix or if more than one variable is requested. The row order
`agents`. follows the order of the
world
must be provided only if agents
are patches
.
Wilensky, U. 1999. NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University. Evanston, IL.
# Patches
w1 <- createWorld(
minPxcor = 0, maxPxcor = 4, minPycor = 0, maxPycor = 4,
data = 1:25
)
of(world = w1, agents = patch(w1, c(0, 0), c(4, 0)))
#> [1] 1 21
# Turtles
t1 <- createTurtles(n = 10, coords = randomXYcor(w1, n = 10))
of(agents = t1, var = "heading")
#> [1] 201.79468 1.69115 349.69923 142.47032 299.17004 41.76696 296.39122
#> [8] 105.34220 101.81279 153.97372