Convert an agentMatrix
object into an sf
object.
turtles2sf(turtles)
# S4 method for ANY
turtles2sf(turtles)
AgentMatrix
object representing the moving agents
.
sf
object of POINT geometry
representing the moving agents
(coordinates and data)
as contained in turtles
.
t1 <- createTurtles(n = 10, coords = cbind(xcor = 1:10, ycor = 1:10))
if (requireNamespace("sf", quietly = TRUE)) {
sf_t1 <- turtles2sf(turtles = t1)
}