Raster* object into a worldMatrix or worldArray objectR/world-functions.R
    raster2world.RdConvert a RasterLayer object into a worldMatrix object or a RasterStack object
into a worldArray object.
raster2world(raster)
# S4 method for ANY
raster2world(raster)RasterLayer or RasterStack object.
WorldMatrix or worldArray object depending on the input raster.
Patches value are retained from the raster.
See help("worldMatrix-class") or help("worldArray-class")
for more details on the classes.
     The number of rows and columns, as well as the cell values of the `raster`
     are kept the same. However, to match the coordinates system and resolution of a
     `worldMatrix` or `worldArray`, the grid is shifted by a 1/2 cell to have
     round coordinate values at the center of the patches and patch size is equal to (1,1).
     The bottom left corner cell coordinates of the `worldMatrix` or `worldArray`
     will be (pxcor = 0, pycor = 0).