Relocate the turtles on a circle centered on the world.
layoutCircle(world, turtles, radius, torus = FALSE)
# S4 method for worldNLR,agentMatrix,numeric
layoutCircle(world, turtles, radius, torus = FALSE)WorldMatrix or worldArray object.
AgentMatrix object representing the moving agents.
Numeric. Radius of the circle.
Logical to determine if the world is wrapped. Default is
torus = FALSE.
AgentMatrix representing the turtles with updated
coordinates and updated data for their heading values and
previous coordinates prevX
and prevY.
The turtles point outwards.
Wilensky, U. 1999. NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University. Evanston, IL.
w1 <- createWorld(
minPxcor = 0, maxPxcor = 9, minPycor = 0, maxPycor = 9,
data = runif(100)
)
t1 <- createTurtles(n = 10, coords = randomXYcor(w1, n = 10))
plot(w1)
points(t1, col = "black", pch = 16)
t1 <- layoutCircle(world = w1, turtles = t1, radius = 3)
points(t1, col = "red", pch = 16)