Report TRUE
if all agents
have their variable equal to a given value,
report FALSE
otherwise.
NLall(agents, world, var, val)
# S4 method for matrix,worldMatrix,missing
NLall(agents, world, val)
# S4 method for matrix,worldArray,character
NLall(agents, world, var, val)
# S4 method for agentMatrix,missing,character
NLall(agents, var, val)
Matrix (ncol
= 2) with the first column pxcor
and the second
column pycor
representing the patches
coordinates, or
WorldMatrix
or worldArray
object.
Character. The name of the selected agents
variable.
If agents
are patches
and the world
is a
worldMatrix
object, var
must not be provided. If
agents
are patches
and the world
is a worldArray
object, var
is the name of the layer to use to define the patches
values. If agents
are turtles
, var
is one of
the turtles
' variable and can be equal to xcor
,
ycor
, any of the variables created when turtles
were created,
as well as any variable created using turtlesOwn()
.
Numeric or character. Vector of any length.
Logical. TRUE
if all the agents
have their variable equal to
val
, FALSE
otherwise.
world
must not be provided if agents
are turtles.
Wilensky, U. 1999. NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University. Evanston, IL.
# Patches
w1 <- createWorld(minPxcor = 0, maxPxcor = 4, minPycor = 0, maxPycor = 4, data = runif(25))
NLall(agents = patches(w1), world = w1, val = 5)
#> [1] FALSE
w2 <- w1
w2 <- NLset(world = w1, agents = patches(w1), val = 5)
NLall(agents = patches(w2), world = w2, val = 5)
#> [1] TRUE
# Turtles
t1 <- createTurtles(n = 5, coords = cbind(xcor = 1, ycor = 1), heading = c(1, 2, 2, 1, 2))
NLall(agents = t1, var = "xcor", val = 1)
#> [1] TRUE
NLall(agents = t1, var = "heading", val = 2)
#> [1] FALSE