Rotate the turtles's headings to the right of angle degrees.

right(turtles, angle)

# S4 method for agentMatrix,numeric
right(turtles, angle)

Arguments

turtles

AgentMatrix object representing the moving agents.

angle

Numeric. Vector of angles in degrees by which to rotate the turtles' headings. Must be of length 1 or of length turtles.

Value

AgentMatrix representing the turtles with updated "heading" values.

Details

If a given angle value is negative, then the turtle rotates to the left.

References

Wilensky, U. 1999. NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University. Evanston, IL.

See also

Examples

w1 <- createWorld(minPxcor = 0, maxPxcor = 4, minPycor = 0, maxPycor = 4) t1 <- createTurtles(n = 10, world = w1) of(agents = t1, var = "heading")
#> [1] 116.60476 274.79901 57.43871 236.72740 193.20493 24.08878 241.04943 #> [8] 39.80003 60.79073 332.26980
t1 <- right(turtles = t1, angle = 180) of(agents = t1, var = "heading")
#> [1] 296.60476 94.79901 237.43871 56.72740 13.20493 204.08878 61.04943 #> [8] 219.80003 240.79073 152.26980