Rotate the turtles's headings to the right of angle degrees.

right(turtles, angle)

# S4 method for agentMatrix,numeric
right(turtles, angle)

Arguments

turtles

AgentMatrix object representing the moving agents.

angle

Numeric. Vector of angles in degrees by which to rotate the turtles' headings. Must be of length 1 or of length turtles.

Value

AgentMatrix representing the turtles with updated heading values.

Details

If a given angle value is negative, then the turtle rotates to the left.

References

Wilensky, U. 1999. NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University. Evanston, IL.

See also

Examples

w1 <- createWorld(minPxcor = 0, maxPxcor = 4, minPycor = 0, maxPycor = 4) t1 <- createTurtles(n = 10, world = w1) of(agents = t1, var = "heading")
#> [1] 95.78847 330.45904 205.12907 347.92123 30.96094 242.81263 32.12242 #> [8] 82.53666 298.16935 31.10617
t1 <- right(turtles = t1, angle = 180) of(agents = t1, var = "heading")
#> [1] 275.78847 150.45904 25.12907 167.92123 210.96094 62.81263 212.12242 #> [8] 262.53666 118.16935 211.10617