Rotate the turtles's headings to the right of angle degrees.

right(turtles, angle)

# S4 method for agentMatrix,numeric
right(turtles, angle)

Arguments

turtles

AgentMatrix object representing the moving agents.

angle

Numeric. Vector of angles in degrees by which to rotate the turtles' headings. Must be of length 1 or of length turtles.

Value

AgentMatrix representing the turtles with updated heading values.

Details

If a given angle value is negative, then the turtle rotates to the left.

References

Wilensky, U. 1999. NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University. Evanston, IL.

Author

Sarah Bauduin

Examples

w1 <- createWorld(minPxcor = 0, maxPxcor = 4, minPycor = 0, maxPycor = 4)
t1 <- createTurtles(n = 10, world = w1)
of(agents = t1, var = "heading")
#>  [1]  61.12844 198.86922 356.48234  15.02255 182.89442 264.17989 306.43106
#>  [8] 216.39246 163.71961 266.90421
t1 <- right(turtles = t1, angle = 180)
of(agents = t1, var = "heading")
#>  [1] 241.12844  18.86922 176.48234 195.02255   2.89442  84.17989 126.43106
#>  [8]  36.39246 343.71961  86.90421