Convert a RasterLayer object into a worldMatrix object or a RasterStack object into a worldArray object.

raster2world(raster)

# S4 method for ANY
raster2world(raster)

Arguments

raster

RasterLayer or RasterStack object.

Value

WorldMatrix or worldArray object depending on the input raster. Patches value are retained from the raster.

Details

See help("worldMatrix-class") or help("worldArray-class") for more details on the classes.

     The number of rows and columns, as well as the cell values of the `raster`

     are kept the same. However, to match the coordinates system and resolution of a

     `worldMatrix` or `worldArray`, the grid is shifted by a 1/2 cell to have

     round coordinate values at the center of the patches and patch size is equal to (1,1).

     The bottom left corner cell coordinates of the `worldMatrix` or `worldArray`

     will be (pxcor = 0, pycor = 0).

Author

Sarah Bauduin

Examples

if (requireNamespace("raster")) {
  r1 <- raster::raster(raster::extent(c(0, 10, 0, 10)), nrows = 10, ncols = 10)
  r1[] <- runif(100)
  w1 <- raster2world(r1)
  terra::plot(r1)
  terra::plot(w1)
}