Report the coordinates of the patches at the given distances of the
angle right of their headings.
patchRight(world, turtles, dist, angle, torus = FALSE) # S4 method for worldNLR,agentMatrix,numeric,numeric patchRight(world, turtles, dist, angle, torus = FALSE)
WorldMatrix or worldArray object.
AgentMatrix object representing the moving agents.
Numeric. Vector of distances from the
Numeric. Vector of angles in degrees by which the
Logical to determine if the
Matrix (ncol = 2) with the first column "pxcor" and the second
column "pycor" representing the coordinates of the patches at
distances of the
angle to the right of their headings.
The order of the patches follows the order of the
If a given
dist value is negative, then the turtle would look backward.
If a given
angle value is negative, then the turtle would
look to the left.
torus = FALSE and the patch at distance
dist of a turtle
angle degrees to the right of its heading is outside the
are returned for the patch coordinates. If
torus = TRUE, the patch
coordinates from a wrapped
world are returned.
Wilensky, U. 1999. NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University. Evanston, IL.
w1 <- createWorld(minPxcor = 0, maxPxcor = 9, minPycor = 0, maxPycor = 9) t1 <- createTurtles(n = 1, coords = cbind(xcor = 2, ycor = 2), heading = 90) patchRight(world = w1, turtles = t1, dist = 2, angle = 90)#> pxcor pycor #> [1,] 2 0