turtles on a circle centered on the
layoutCircle(world, turtles, radius, torus = FALSE) # S4 method for worldNLR,agentMatrix,numeric layoutCircle(world, turtles, radius, torus = FALSE)
WorldMatrix or worldArray object.
AgentMatrix object representing the moving agents.
Numeric. Radius of the circle.
Logical to determine if the
AgentMatrix representing the
turtles with updated
coordinates and updated data for their "heading" values and
previous coordinates "prevX"
turtles point outwards.
radius value leads turtles outside of the
torus = TRUE, they are
relocated on the other sides of the
world, inside its extent; if
torus = FALSE, the turtles are located past
the world's extent.
Wilensky, U. 1999. NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University. Evanston, IL.
w1 <- createWorld(minPxcor = 0, maxPxcor = 9, minPycor = 0, maxPycor = 9, data = runif(100)) t1 <- createTurtles(n = 10, coords = randomXYcor(w1, n = 10)) plot(w1)points(t1, col = "black", pch = 16)t1 <- layoutCircle(world = w1, turtles = t1, radius = 3) points(t1, col = "red", pch = 16)