Move the turtles back home.

home(world, turtles, home)

# S4 method for worldNLR,agentMatrix,character
home(world, turtles, home)

## Arguments

world WorldMatrix or worldArray object. AgentMatrix object representing the moving agents. Character. Can take one of the following options to define where to relocate the turtles: home = "home0" will place the turtles at the location x = 0, y = 0. home = "center" will place the turtles at the center of the world. home = "pCorner" will place the turtles at the center of the patch located in the left bottom corner of the world. home = "corner" will place the turtles at the left bottom corner of the world.

## Value

AgentMatrix representing the turtles with updated coordinates and updated data for their previous coordinates "prevX" and "prevY".

## References

Wilensky, U. 1999. NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University. Evanston, IL.

w1 <- createWorld(minPxcor = 0, maxPxcor = 4, minPycor = 0, maxPycor = 4,